Feedback & status

Feedback we received and what we did. We summarize rather than quote what you wrote.

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Chu Shogi

Fixed
Report
The board stopped responding
What we checked
No move was recorded (the engine reported no error). The case involved capturing a protected lion, and if the confirmation window is not visible the board alone stops. We could not reproduce the same screen.
What we changed
While a confirmation such as promotion is pending, tapping the board now cancels the wait, and on screens where the window is not visible the wait is skipped and the selection is cleared so you can keep playing. This applies to the shogi and chess games.

Ref.#12Update history

Drawing Quiz

On hold
Report
Something broke during the game
What we checked
Replaying 49 moves, there were no errors and the 5 players played through to the final round and the result.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Lion King Shogi

On hold
Report
Something was confusing
What we checked
Replaying 24 moves, the game ended correctly with a checkmate by the first player. We could not narrow down where it was confusing.
Why on hold
If more feedback like this comes in, we will look again. Details such as where you got lost would help.
💬 Add details

Ludo

On hold
Report
Something broke during the game
What we checked
Replaying 657 moves, there were no errors; every move followed the rules and the game ended with the first player to finish winning.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Bingo

On hold
Report
Something broke during the game
What we checked
Replaying 59 moves, there were no errors and all 4 players completed Bingo in turn.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Sugoroku

On hold
Report
Something broke during the game (3)
What we checked
Replaying 3 games, rests, extra rolls, bounce-backs, moves and finishing places all followed the rules, with no errors.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Shogi

On hold
Report
Something broke during the game (3)
What we checked
Replaying the record, all 43 moves were legal and the gold drop on move 43 was a correct checkmate. A second game (108 moves) also had only legal moves and ended with a correct checkmate by a rook drop.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Reversi

On hold
Report
Something was confusing (2)
What we checked
We played games with passes, a full board, an early end and a draw; the result shows the outcome, the reason and the disc counts. We could not pin down what was confusing.
Why on hold
If more feedback like this comes in, we'll look again. Details, such as where you got stuck, would help.
💬 Add details

Gomoku

On hold
Report
Something broke during the game (2)
What we checked
Replaying the one remaining record, all 16 moves were legal and the opponent correctly won with 5 in a diagonal, parallel to the player’s own 4.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

High-Low

On hold
Report
Something was confusing
What we checked
The result shows why the game ended, how places are decided and ties, so we could not pin down what was confusing.
Why on hold
If more feedback like this comes in, we'll look again. Details, such as where you got stuck, would help.
💬 Add details

Pig's Tail

On hold
Report
Something broke during the game
What we checked
Replaying all 53 moves, the cards each of the 3 players took followed the rules, with no errors.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Concentration

On hold
Report
Something broke during the game
What we checked
Replaying 204 moves (2 games), matches, scores, turns and results were correct, with no taps while cards were being turned back.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Werewolf

On hold
Report
Something was confusing
What we checked
The same day we improved vote confirmation and history and names in the public log; the result shows the winning and losing sides and the reason. We could not pin down what was confusing.
Why on hold
If more feedback like this comes in, we'll look again. Details, such as where you got stuck, would help.
💬 Add details

Report
Something was confusing (3)
What we checked
Playing to the end, the result showed each player’s square and why the game ended, so we could not pin down what was confusing.
Why on hold
If more feedback like this comes in, we'll look again. Details, such as where you got stuck, would help.
💬 Add details

絵しりとり

On hold
Report
Something broke during the game
What we checked
No record remained. The game was before the blank-drawing fix of Oct 2 and may have hit that issue, but we cannot confirm it.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Bingo

Fixed
Report
Something was confusing
What we checked
The result showed places only, without saying what decided them.
What we changed
The result now names who got Bingo first and says places follow the order of Bingo.

Update history

Rummy

Fixed
Report
Something was confusing
What we checked
The result listed names and points only, without saying whether more or fewer points rank higher, or why the game ended.
What we changed
The result now says why the game ended and whether more points or fewer penalty points rank higher.

Update history

Pig's Tail

Fixed
Report
Something was confusing
What we checked
The result listed card counts only, so it was unclear that fewer cards rank higher.
What we changed
The result now says whoever holds the fewest cards wins.

Update history

Old Maid

Fixed
Report
Something was confusing
What we checked
The result showed places and the Old Maid mark only, without saying places follow who emptied their hand first.
What we changed
The result now says places follow who emptied their hand first, and who was left last.

Update history

Concentration

Fixed
Report
Something was confusing
What we checked
The result showed only win or loss and pair counts, without saying places follow the pairs collected.
What we changed
The result now says places follow the pairs each player collected.

Update history

Blackjack

Fixed
Report
Something broke during the game
What we checked
Replaying all 7 rounds, the cards, totals and payouts were correct. Both players ran out of chips and drew (both 1st), but the result did not say why.
What we changed
The result now says why the game ended and how places are decided.

Update history

Drawing Quiz

Fixed
Report
Something was confusing (2)
What we checked
Playing to the end, the result did not show who guessed each round, and on short screens only 2 places were visible.
What we changed
“All drawings” now shows who guessed each round, and short screens fold the drawings so every place fits.

Update history

Sugoroku

Fixed
Report
Something was confusing
What we checked
Playing to the end, the losing players’ result did not show how far they were from the goal.
What we changed
If you lose, the result now shows how many squares you were from the goal.

Update history

絵しりとり

Fixed
Report
Something was confusing
What we checked
Playing to the end, the result showed only the accuracy and that judging was done, so it was hard to tell how well it went.
What we changed
The result now says every drawing connected, or how many links did not.

Update history

Report
Something broke during the game
What we checked
No record remained. The result listed store counts and gave the reason (emptied their side first) only in a small line, so the player with more in the store could look like the loser.
What we changed
The result now says right under the heading who emptied their side first.

Update history

Texas Hold'em

Fixed
Report
Something broke, and the places were confusing (2)
What we checked
Replaying the record, the hands and payouts were correct, but with 3 players the one who ran out first and the one who ran out later both got 2nd place.
What we changed
Players who run out earlier now finish lower; in the same hand, more chips at the start of that hand ranks higher. The result also says why the game ended.

Update history

Master Number

Fixed
Report
Controls were confusing
What we checked
Review images and code confirmed lost input on timeout, missing guidance for the known digit, and silent keys while waiting.
What we changed
Unsent input is kept, with clearer instructions, digit editing and reasons for unavailable keys.

Ref.#9Update history

Bagh-Chal

Fixed
Report
Something did not follow the rules
What we checked
Review images and code confirmed that an invalid tap could leave the old destination selected. Without a match record, we cannot identify the reported moment.
What we changed
Invalid taps now clear the destination; confirmations and records use rows and columns, with moves reviewable from the menu.

Ref.#10Update history

Report
Something was confusing
What we checked
No details were given, so we reviewed the whole play screen.
What we changed
The previous hand's result now stays until you tap, and you can review each hand's gains and recent actions.

Update history

Report
Something was confusing
What we checked
No details were given, so we reviewed the whole play screen.
What we changed
We now show when the win is decided, and the last 12 moves can be reviewed from the menu.

Update history

Hasami Shogi

Fixed
Report
Something was confusing
What we checked
No details were given, so we reviewed the whole play screen.
What we changed
We now explain when pieces are captured, show how many and where, keep a capture history, and say the game ends at 5 or more.

Update history

Minesweeper

Fixed
Report
Something broke during the game
What we checked
Replaying the record, the game ended for the player, still mid-play, as soon as the CPU opened the last square.
What we changed
The CPU finishing first no longer cuts your game short.

Update history

Sudoku

Fixed
Report
Something broke during the game
What we checked
Replaying the record, the countdown after the CPU finished cut off the player who was still solving.
What we changed
The CPU finishing first no longer cuts your game short.

Update history

Speed

Fixed
Report
Something broke during the game
What we checked
Replaying all 47 moves, the rules worked. The other player put a K down a moment earlier, so your K came back without a reason shown.
What we changed
When the other player beats you to a pile, the card now comes back with “They got there first”.

Update history

Kokose Shogi

Fixed
Report
Something didn't follow the rules
What we checked
We replayed the game move by move: mate, promotion and kokose all followed the rules. The rules were easy to confuse with a different three-moves-a-turn variant.
What we changed
The rules and FAQ now say it is a different game.

Ref.#8Update history

Dominoes

Fixed
Report
Something was confusing
What we checked
There was no guidance on drawing, and the point breakdown was not kept on the result.
What we changed
The game now explains drawing until you can play, and keeps the point breakdown on the result.

Update history

Hearts Dice

Fixed
Report
Something broke, and it was confusing (2)
What we checked
No record remained. The result did not say who did what to end the game.
What we changed
The result now says why it ended, for example who reached 100 points and that everyone finished rolling.

Update history

Yacht

Fixed
Report
Something broke during the game
What we checked
No record remained. Rerolls left were not shown, so it could seem to jump to scoring suddenly.
What we changed
The number of rerolls left is now always shown.

Update history

絵しりとり

Fixed
Report
Something broke during the game
What we checked
Replaying the record, the links around a word ending in a long-vowel mark were marked wrong under the rule at the time.
What we changed
Words ending in a long-vowel mark now continue from the character before it.

Update history

Report
The CPU's moves were confusing (2)
What we checked
The record shows the game ended when the opponent had captured 5 pawns, as the rules say. Since the captured count wasn't on the board, it likely looked like the game ended suddenly.
What we changed
The board now always shows captured pawns (you 2/5, opponent 4/5), and the result names the reason, such as the opponent capturing 5 pawns in total.

Ref.#7Update history

Gomoku

Fixed
Report
Rules were confusing
What we checked
No details were given, so we reviewed how the win is shown.
What we changed
Results now show the winner, the line's direction and length, and View board keeps the winning five highlighted.

Update history

Bozu Mekuri

Fixed
Report
The screen was hard to read
What we checked
We reviewed the play screen: it was hard to follow who held how many cards.
What we changed
Everyone's card count and who is out are always shown, and the card history is in the menu.

Update history

Chess

Fixed
Report
CPU moves were confusing
What we checked
No move was named, so we reviewed unusual moves and how games end.
What we changed
En passant is now labeled with the captured pawn marked, and checkmate shows an × on squares the king cannot escape to.

Update history

Bozu Mekuri

Fixed
Report
Would like it a little slower
What we checked
From the record, the CPU drew 0.5 to 0.8 seconds after the previous move, so three CPU draws came within about two seconds.
What we changed
The CPU now waits about 1.6 seconds between draws, and about one more second after a special card's animation.

Ref.#6Update history

Concentration

Fixed
Report
Something broke during the game
What we checked
From the record, matching, scores, turns and the result were all correct. For about 2 seconds while unmatched cards are shown, taps did nothing and nothing said why.
What we changed
Tapping during that time now says the cards are being turned back.

Update history

Reversi

Fixed
Report
Controls were confusing
What we checked
All 60 moves and the result were correct. Tapping on the other player's turn only shook the board without saying why.
What we changed
Tapping now shows an X and "It's the other player's turn".

Ref.#5Update history

Minesweeper

Fixed
Report
Something broke (the game went on after a mine) (2)
What we checked
From the record, it was a race against the CPU where a mine means a 5-second rest, and play followed that rule. The rest was not clearly explained on screen.
What we changed
Stepping on a mine now shows "Mine! Rest for 5 seconds" with a countdown, and the tutorial explains it.

Update history

Minesweeper

On hold
Report
Something broke (won in 10 seconds)
What we checked
From the record, all 19 moves opened safe cells and the board was cleared by the rules.
Why on hold
We found no fault, so nothing changed. If something looked wrong, details would help.
💬 Add details

Indian Poker

Fixed
Report
Something broke during the game
What we checked
From the record, a player who ran out of chips earlier was ranked above one who lasted longer.
What we changed
Fixed the ranking, the dealer order and short raises, and added the standard minimum raise.

Update history

Gunjin Shogi

Fixed
Report
Confusing (why I lost)
What we checked
From the record, only the flag and mines were left, so no piece could move. The result line read the other way round.
What we changed
The result now says the side with no movable piece loses.

Update history

絵しりとり

Fixed
Report
Rules were confusing (it said draw)
What we checked
9 of 11 links connected and the rest stayed X, so it was a draw. The result did not say why.
What we changed
The result now shows only the match rate, with no draw wording.

Ref.#4Update history

Old Maid

Fixed
Report
Code entry types each character twice (iPad)
What we checked
The box was rewritten during Japanese text composition.
What we changed
We now wait until the character is confirmed.

Ref.#3Update history

Blackjack

Fixed
Report
Rules were confusing (English)
What we checked
The first tutorial step dealt no cards, and the English rules had gaps.
What we changed
Fixed it and spelled out how your chips grow.

Update history

Oicho-Kabu

Fixed
Report
Rules were confusing
What we checked
The tutorial read cards in the opposite order to the screen, and the 9-and-9 exception was missing.
What we changed
Fixed the order, added the exception, and final results now stay until you close them.

Update history

絵しりとり

Fixed
Report
Rules were confusing
What we checked
Replaying as a newcomer, what not to draw and whether you can change a sent drawing weren't explained.
What we changed
Added: no letters or symbols, and sent drawings can't be changed.

Update history

Concentration

Fixed
Report
Rules were confusing
What we checked
Replaying as a newcomer, matching face cards and counting turns were not explained.
What we changed
Added both to the rules and tutorial.

Update history

President

Fixed
Report
Something broke during the game (English table)
What we checked
Auto Pass worked, but all three passed by hand. The switch was easy to mistake for the Pass button.
What we changed
Auto Pass now looks like an ON/OFF switch.

Update history

Reversi

Fixed
Report
Something broke during the game (2)
What we checked
Replaying the records, the rules worked correctly. The lead-change effect kept showing from the opening.
What we changed
The lead-change effect now shows only near the end.

Update history

Relay Novel

Fixed
Report
Something broke during the game
What we checked
Replaying the record, a second submission could replace the text.
What we changed
A second submission no longer changes the text.

Update history

絵しりとり

Fixed
Report
Something broke during the game
What we checked
Replaying the record, a blank drawing could be sent while the previous one was open.
What we changed
The previous drawing now closes on tap, and by itself with 10 s left.

Update history

Hearts Dice

Fixed
Report
Something broke during the game
What we checked
With 4–6 players on a phone, Roll was hidden behind the seat list.
What we changed
We removed the seat list there (and in similar games).

Update history

Hearts

Fixed
Report
Controls were confusing
What we checked
On phones, each of the 13 cards was only 24.5px wide.
What we changed
Your hand now uses two rows (49px per card).

Update history

Hearts

Fixed
Report
Disconnect notice never goes away
What we checked
The notice stayed after the player returned or a CPU took over.
What we changed
It now shows only until a CPU takes over (2 min).

Ref.#2Update history

Report
Got stuck
What we checked
Reproduced from the record: a checkmate on the Lion's first step did not end the game until Stop.
What we changed
The game now ends right after the first step.

Update history

Fixes are also listed by date in the Update history.

Last updated 2026-10-13 · Run by Qdan, Inc.