Shatranj (Ancient Chess)

Also known as: Shatranj / Ancient Chess / Persian Chess
220BoardCPU availableNo sign-up, free

An ancestor of chess from medieval Persia and Arabia. Move short-range pieces to win by checkmate, a bare opposing Shah or stalemate. For two players (about 20 minutes).

Play with friendsJust send the invite link. No sign-up for them either
Pick a time and invite
Play over time
Practice against the computerStart right away. Choose the strength
CPU strength
Find an opponent onlineComing soon (October)
Tutorial (3 min)Learn the rules as you play

What we record

Shatranj (Ancient Chess) in 30 seconds

  1. Setup16 pieces each on an 8×8 board. Both Shahs face along the d column; White moves first.
  2. PlayAlternate one move. Capture an opposing piece on the destination.
  3. WinCheckmate, a bare opposing Shah, or stalemate wins.
  4. PromotionA Baidaq reaching the last rank automatically becomes a Ferz.

At a glance

The numbers for this game. These match the actual game implementation.
ItemThis game
Players2 players
Play timeAbout 20 min
TypeBoard
Ranked playNo
Practice against the CPUYes
PriceFree (no account needed)
Rights holderA public-domain classic game
Last updated2026-10-07

How to play Shatranj (Ancient Chess) online with friends

  1. Tap "Play with friends"A party is created with a 6-character code. No account is needed.
  2. Send a link or QR codeShare it on LINE, or just read the code aloud.
  3. Everyone opens it in a browserOnce 2 players have joined, the host taps "Start".

Rule highlights

Setup, play, winning, and house rules

Setup

  • Two players move 16 White and 16 Black pieces on an 8×8 board.
  • From a-file to h-file the back rank is Rukh, Faras, Alfil, Shah, Ferz, Alfil, Faras, Rukh for both sides. The Shahs are on d1 and d8.
  • Baidaqs start on White’s second rank and Black’s seventh. White moves first.

How to play

  • Alternate one move each: select a piece and tap a destination. Capture any enemy there. Captured pieces never return.
  • Shah (king): one square any direction. Ferz (queen): one diagonally. Alfil (bishop): exactly two diagonally. Faras (knight): two squares straight, then one at a right angle. Rukh (rook): any distance horizontally or vertically.
  • Alfil and Faras jump intervening pieces. Rukh does not. Each Alfil can reach only eight squares.
  • Baidaq (pawn): one step forward onto an empty square; capture diagonally forward. Even the first move is one square. No en passant or castling.
  • White promotes on rank 8, Black on rank 1. Promotion is mandatory, automatic, and always to a Ferz.
  • An attacked Shah is in check: move, capture or block to answer it. Never leave your Shah capturable.

Winning

  • No answer to check means checkmate and a win.
  • No legal move even without check loses (stalemate). A table setting can make it a draw.
  • Capture every opposing piece except the Shah to win (bare Shah). If the opponent can immediately capture your last non-Shah piece back, it gets one final reply: capturing back draws, any other move loses. A setting removes this counter.
  • Both bare Shahs, the same board and turn three times, or 50 moves each without a capture or Baidaq move draws. Checkmate on the last move takes precedence.
  • Resign at any time. After the result, play again.

House rules

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
StalemateStalemateA side with no legal move loses even without check (stalemate), as in historical Shatranj. Choose Draw to treat it as in modern chess.The stalemated side loses, following historical Shatranj.Stalemating side wins (standard)Changeable
Bare ShahBare ShahCapture every opposing piece except the Shah to win (bare Shah). With a counter, the opponent may capture your last piece on the next move, leaving both Shahs bare for a draw. With no counter, baring the Shah wins at once.Capture all opposing non-Shah pieces to win, unless the opponent captures your last piece back on its next move, leaving both Shahs bare for a draw.Counter allowed (standard)Changeable
Show legal movesShow destination dots when selecting a piece.OnChangeable
Swap first playerSwap White each game.OnChangeable
Piece name labelsShow short name labels on the pieces.OnChangeable

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FAQ

How many players?

Two. You can also play a CPU.

How long?

About 20 minutes. There is no move clock.

Do I need an account?

Play free without registering. Share a table link or play a CPU.

Can I play on a phone?

Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.

Can two people play?

Yes. This game supports 2 or more players.

Can we play without being online at the same time?

Yes. Choose “Turn-based (told each turn)” and you can make one move whenever you like. We tell you when it is your turn. A table ends automatically, with no winner or loser, after 45 days without a move.

Rights holder and physical edition

This is a public-domain classic game. The rules follow the standard reference rules.

Related games

Same type (Board)

Same player count

Last updated 2026-10-07 · Run by Qdan, Inc.