Hachi-hachi

Also known as: Hachi-Hachi / Hanafuda 88
320HanafudaCPU availableNo sign-up, free

A three-player hanafuda game: capture matching months, build combinations and aim for 88 card points, competing for the highest total over 12 rounds. About 20 minutes. Free, no sign-up.

Play with friendsJust send the invite link. No sign-up for them either
Practice against the computerStart right away. Choose the strength
CPU strength
Find an opponent onlineComing soon (October)
Tutorial (3 min)Learn the rules as you play

Before you start

Settings for this game against the CPU. To change them later, start a new game.

Rounds

What we record

Hachi-hachi in 30 seconds

  1. Preparation48 cards: seven per hand, six in the field, 21 in the deck. Dealer, Douni, Biki take turns.
  2. PlayPlay one card and flip one from the deck, matching by month. Evaluate combinations after both captures.
  3. PointsSettle starting combinations, captured combinations, Sage, bonus feats and differences from 88, each multiplied by the field rate, then add them.
  4. OutcomeHighest total after 12 rounds wins; ties share the same place.

At a glance

The numbers for this game. These match the actual game implementation.
ItemThis game
Players3 players
Play timeAbout 20 min
TypeHanafuda
Ranked playNo
Practice against the CPUYes
PriceFree (no account needed)
Rights holderA public-domain classic game
Last updated2026-10-08

How to play Hachi-hachi online with friends

  1. Tap "Play with friends"A party is created with a 6-character code. No account is needed.
  2. Send a link or QR codeShare it on LINE, or just read the code aloud.
  3. Everyone opens it in a browserOnce 3 players have joined, the host taps "Start".

Rule highlights

Setup, play, winning, and house rules

Setup

  • Three players use 48 cards: seven each, six in the field, 21 in the deck.
  • The first dealer is random and rotates by seat each round. Redeal if four cards of a month are in the initial field.
  • Evaluate starting combinations immediately and reveal the relevant cards. They remain in the hand and cannot be captured from the field.

How to play

  • Play a card to capture the same month: one match takes that card, two requires a choice, three takes all four. No match places the card in the field. Flip a deck card similarly, then evaluate scoring combinations.
  • Five Brights 75, Four Brights 50, Seven Ribbons 50, Red Poem Ribbons 35, Blue Ribbons 35, Boar, Deer, Butterfly 35. Five voids Four; Seven voids Red and Blue.
  • A new scoring combination offers End here or Sage. Sage passes the turn to the next player (one Sage per round). If the Sage player completes another first, they collect the total from both others. If someone else completes one first, the Sage player pays its two shares and divides their initial combination points between the other two.
  • If hands run out during Sage, the other two split the initial combination points and pay the Sage player.

Winning

  • Captured Brights 20, Animals 10, Ribbons 5, Plains 1: 264 total, 88 per player. Willow counts as Plains only for starting combinations and Plain-count feats.
  • Add five components: starting combinations, captured combinations, Sage, bonus feats, and card difference. If one player falls short of 88, split their shortfall between the other two; if two fall short, each pays the remaining player. No transfer if zero or three fall short.
  • Small field ×1, Big ×2, Peak ×4 multiply every component. Counts carry forward, with Peak consumed first.
  • Multiply before splitting odd points. The first seat from the dealer pays or receives the larger half.
  • Starting hands: Three 10, Tall Three 15, Red 15, One Ribbon/Seed/Bright 20, Three Pairs 20, All Plains 25, Four 30, Hanekken 30, 4-2-1 35, Four and Three 50. Highest only is the default.
  • Bonus feats: all at 88 gives the dealer 50 from each; 168 or more earns 50 from each; 16/17/18/19 or more Plains including Willow earns 50/60/75/100 from each.
  • A scoring combination or empty hands ends the round. The settlement table stays until Next round. Compare totals after 12 rounds; tied totals share places and tied leaders draw.
  • Resigning ends the match: that player is last, others rank by current totals.
  • A traditional three-player hanafuda game. Sources: Nintendo rules and Wikipedia.

House rules

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
RoundsRoundsCompare totals over this many rounds. Start with three for a short session.Number of rounds whose totals are compared.12 rounds (about 20 min)Changeable
Sage (play on)Sage (play on)Choose to end or play on after a scoring combination. If another player completes one first, the Sage player pays. Off suits beginners.Choose whether to end or continue after a scoring combination.OnChangeable
Overlapping starting handsOverlapping starting handsHighest counts one starting combination. Add combines the best card-kind and month-group combinations.How overlapping starting combinations score.Highest onlyChangeable
Big and Peak fieldsBig and Peak fieldsBright cards in the initial field multiply all settlement components by 2 or 4, carrying over by their count. Off keeps changes smaller.Initial field cards multiply settlement by 2 or 4.OnChangeable
Bonus featsBonus featsAll players at 88 earns the dealer 50 from each; 168 or more earns 50, and 16 or more Plains including Willow earns 50–100 from each.Bonus transfers for 88, 168, and Plain and Willow counts.OnChangeable

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FAQ

How many players?

Exactly three, or one human with two CPUs.

How many rounds?

The default is 12. Choose 3, 6, 9 or 12; the dealer rotates by seat each round.

Can I revisit a breakdown?

Use Previous breakdown and Round totals during the next round to review the public calculations.

Can I play on a phone?

Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.

Can two people play?

Yes. This game supports 2 or more players.

Rights holder and physical edition

This is a public-domain classic game. The rules follow the standard reference rules.

Card art: Louie Mantia (CC BY-SA 4.0)

Related games

Same type (Hanafuda)

Same player count

Last updated 2026-10-08 · Run by Qdan, Inc.