Contract Bridge

Also known as: Bridge / Rubber bridge / Chicago bridge
425CardsRanked playCPU availableNo sign-up, free

Contract Bridge is a four-player partnership card game that takes about 25 minutes. Bid for the number of tricks and the trump suit, then make your contract. Free. In-browser. No account.

Play with friendsJust send the invite link. No sign-up for them either
Practice against the computerStart right away. Choose the strength
CPU strength
Find an opponent onlineComing soon (October)
Tutorial (3 min)Learn the rules as you play

What we record

Contract Bridge in 30 seconds

  1. PartnersFour players; you partner the player sitting opposite (North–South, East–West).
  2. AuctionBid for tricks and a trump suit in turn. The final bid is the contract.
  3. DummyDeclarer's partner lays their hand face up, and declarer plays both hands.
  4. ScoreMake the contract to score; fall short and the defenders score. Highest total after four deals wins.

At a glance

The numbers for this game. These match the actual game implementation.
ItemThis game
Players4 players
Play timeAbout 25 min
TypeCards
Ranked playYes
Practice against the CPUYes
PriceFree (no account needed)
Rights holderA public-domain classic game
Last updated2026-09-26

How to play Contract Bridge online with friends

  1. Tap "Play with friends"A party is created with a 6-character code. No account is needed.
  2. Send a link or QR codeShare it on LINE, or just read the code aloud.
  3. Everyone opens it in a browserOnce 4 players have joined, the host taps "Start".

Rule highlights

Setup, play, winning, and house rules

Setup

  • Four players. You partner the player sitting opposite (North–South, East–West). Empty seats are filled by the computer on this site.
  • Deal all 52 cards (no jokers), 13 to each player. The deal passes to the left each hand.

How to play

  • Starting with the dealer, each player makes a call: a bid (level and denomination), pass, double or redouble. Three passes after a bid end the auction.
  • The player on declarer's left makes the opening lead. Then declarer's partner (dummy) lays their hand face up.
  • Declarer chooses and plays dummy's cards. The dummy player just watches for that deal.
  • Follow suit if you can; otherwise play any card. The highest trump wins the trick, or if no trump was played, the highest card of the suit led. The winner leads next. Aces are high and twos are low.

Winning

  • Take at least the contracted number of tricks (level plus six) to make the contract and score contract points plus bonuses. Fall short and the defenders score for each undertrick.
  • The default Chicago format ends after four deals; the side with the higher total wins. Equal totals are a draw.
  • With the Rubber setting, the first side to win two games wins the rubber and a bonus of 700 (500 if the other side won a game).

House rules

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
FormatFormatChicago always ends after four deals, with a fixed pattern of which deals are vulnerable (bigger bonuses and bigger penalties). Rubber is the traditional form: the first side to win two 100-point games takes a bonus, so its length depends on how play goes. Chicago suits a game with a set time.Chicago ends after four deals and is decided on total points. Rubber is won by the first side to win two games.Chicago (4 deals)Yes
Part-scores (Chicago)Part-scores (Chicago)A part-score is the score for a contract too low to make game (100). With carry over, it combines with later deals and earns the game bonus once it reaches 100, and a part-score on deal 4 gets 100. Scoring each deal separately closes every deal on its own, with 50 for any part-score.Whether a contract below game carries over toward game on later deals.Carry overYes
HonoursHonoursHonours are the trump A, K, Q, J and 10. With this rule, if one player holds four or more of them, their side gets a bonus whether or not the contract makes (defenders' hands count too). Since it rewards the luck of the deal, turn it off to compare pure skill.Four of the trump A, K, Q, J, 10 in one hand score 100, all five 150. In no trumps, all four aces in one hand score 150.OnYes

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FAQ

How many players?

Exactly four, in two partnerships. The computer fills empty seats, so one or two people can play.

How long does it take?

About 25 minutes for the default Chicago format of four deals.

Can I practise alone?

Yes. Choose Play vs CPU to partner a computer player against two computer opponents.

Who is my partner?

The player sitting opposite you. They appear under “Your side” at the bottom of the table, and their seat is marked “★ Partner”.

Can I play on a phone?

Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.

Can two people play?

Yes. This game supports 2 or more players.

Rights holder and physical edition

This is a public-domain classic game. The rules follow the standard reference rules.

Related games

Same type (Cards)

Same player count

Last updated 2026-09-26 · Run by Qdan, Inc.