Contract Bridge: Rules and How to Play

Contract Bridge is a four-player partnership card game that takes about 25 minutes. Bid for the number of tricks and the trump suit, then make your contract. Free. In-browser. No account.

What is Contract Bridge? How you win

Contract Bridge is a trick-taking card game for four players in two partnerships. An auction decides the contract — how many tricks one side promises to take and which suit is trumps. Make it and that side scores; fail and the defenders score. In the default Chicago format the side with the higher total after four deals wins.

Setting up Contract Bridge: partners and the deal

How to play Contract Bridge: the auction and the play

The auction (bidding) in Contract Bridge

Starting with the dealer and going clockwise, each player makes a call. A bid names a level and a denomination; the level is the number of tricks over six (1 means seven tricks).

Contract Bridge scoring and the end of the game

How Contract Bridge is scored

If declarer's side takes at least the contracted tricks, it scores; if not, the defenders score for each trick short.

ItemScore
Contract points (per trick bid)♣♦ 20, ♥♠ 30, NT 40 for the first and 30 after (doubled ×2, redoubled ×4)
Game bonus (100+ contract points)300 (500 vulnerable)
Small slam (6) / grand slam (7)500 / 1000 (750 / 1500 vulnerable)
Making a doubled / redoubled contract (insult)50 doubled, 100 redoubled
OvertricksUndoubled: same as contract points. Doubled 100 (vulnerable 200), redoubled 200 (vulnerable 400)
Undertricks (to the defenders)Undoubled 50 each (100 vulnerable)
Doubled undertricks (1st · 2nd–3rd · 4th on)100 · 200 · 300 each (vulnerable 200 · 300 · 300 each); redoubled is twice that

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players4 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsIn ranked play, a draw counts as halfway between a win and a loss for your rating.
Source of the rulesBased on the standard reference rules

Rules supervised by Qdan, Inc. (based on the standard reference rules)

Contract Bridge house rules (settings on this site)

Defaults follow the standard reference rules. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
FormatFormatChicago always ends after four deals, with a fixed pattern of which deals are vulnerable (bigger bonuses and bigger penalties). Rubber is the traditional form: the first side to win two 100-point games takes a bonus, so its length depends on how play goes. Chicago suits a game with a set time.Chicago ends after four deals and is decided on total points. Rubber is won by the first side to win two games.Chicago (4 deals)Yes
Part-scores (Chicago)Part-scores (Chicago)A part-score is the score for a contract too low to make game (100). With carry over, it combines with later deals and earns the game bonus once it reaches 100, and a part-score on deal 4 gets 100. Scoring each deal separately closes every deal on its own, with 50 for any part-score.Whether a contract below game carries over toward game on later deals.Carry overYes
HonoursHonoursHonours are the trump A, K, Q, J and 10. With this rule, if one player holds four or more of them, their side gets a bonus whether or not the contract makes (defenders' hands count too). Since it rewards the luck of the deal, turn it off to compare pure skill.Four of the trump A, K, Q, J, 10 in one hand score 100, all five 150. In no trumps, all four aces in one hand score 150.OnYes

Contract Bridge terms

Trick
One round of four cards, one from each player. The highest card takes it.
Bid
A call naming a number of tricks and a trump suit. The round of calls is the auction.
Contract
The final bid of the auction: the tricks promised and the trump suit.
Declarer
The player who tries to make the contract: the first of their side to name its denomination.
Dummy
Declarer's partner, whose hand is laid face up and played by declarer.
No trumps (NT)
A contract with no trump suit.
Made / down
Taking the contracted tricks is making it; falling short is going down.
Vulnerable
A state in which bonuses and penalties are larger.

Contract Bridge rules FAQ

Is this the same as Seven Bridge?

No. Seven Bridge is a rummy-style game about melding cards; Contract Bridge is a partnership game of bidding for tricks and making the contract.

What do I do as dummy?

Your hand is laid face up and your partner, declarer, plays your cards. You watch for that deal.

What does the number in a bid mean?

The tricks over six: 1 means seven tricks, 4 means ten, and 7 means all thirteen.

How is it different from Spades?

In Spades, spades are always trumps and each player just bids a number. In Contract Bridge the partnerships bid for both the trump suit and the tricks, and declarer also plays dummy's hand.

What if everyone passes?

The hand is redealt. In Chicago the same dealer deals again and it does not count as one of the four deals; in Rubber the next dealer deals.

Play now with these rules

Last updated 2026-09-26 · Run by Qdan, Inc.