Kuniyasu's Four Seasons of Edo Sugoroku

Also known as: Edo Meisho Shiki Yusan Sugoroku / Utagawa Kuniyasu sugoroku / Japanese picture sugoroku
2–615BoardCPU availableNo sign-up, free

A sugoroku on the real print by Utagawa Kuniyasu: from New Year at Nihonbashi, tour Edo's sights through the four seasons to the year-end market in Asakusa. 2–6 players, about 15 min, free.

Play with friendsJust send the invite link. No sign-up for them either
Pick a time and invite
Play over time
Practice against the computerStart right away. Choose the strength
Players
CPU strength
Find an opponent onlineComing soon (October)
Tutorial (3 min)Learn the rules as you play

What we record

Kuniyasu's Four Seasons of Edo Sugoroku in 30 seconds

  1. Setup2–6 players. Everyone starts on First Fuji from Nihonbashi. Solo players face 3 CPUs.
  2. MoveRoll one die and move that many squares along the spiral route.
  3. Inns & shortcutStop on a 泊 square and you miss a turn. Roll a 1 at Ryogoku and you go through to Yoshiwara.
  4. WinReach the Asakusa market in the centre with the exact roll. Extra pips send you back as the board says.

At a glance

The numbers for this game. These match the actual game implementation.
ItemThis game
Players2–6 players
Play timeAbout 15 min
TypeBoard
Ranked playNo
Practice against the CPUYes
PriceFree (no account needed)
Rights holderA public-domain classic game
Last updated2026-09-24

How to play Kuniyasu's Four Seasons of Edo Sugoroku online with friends

  1. Tap "Play with friends"A party is created with a 6-character code. No account is needed.
  2. Send a link or QR codeShare it on LINE, or just read the code aloud.
  3. Everyone opens it in a browserOnce 2–6 players have joined, the host taps "Start".

Rule highlights

Setup, play, winning, and house rules

Setup

  • The board is the real print Edo Meisho Shiki Yusan Sugoroku, drawn by Utagawa Kuniyasu, from the National Diet Library Digital Collections.
  • 2–6 players. Playing alone, you face 3 CPUs.
  • Everyone places a piece on the start, First Fuji from Nihonbashi (bottom right). Each piece has its own shape, so you can tell them apart even on a shared square. Pieces never block or capture each other.

How to play

  • Take turns rolling one die and move that many squares. The route goes clockwise round the outside from Nihonbashi, then round the inside once more to the Asakusa market in the centre. The squares are not numbered on the print, so BGJ numbers them 1 to 37.
  • The road follows the seasons: the bottom row and left column are spring, the top row summer, the right column and the inner bottom row and left column autumn, and the inner top row onward winter, ending at the year-end market in Asakusa.
  • Five squares carry an inn mark (泊): Clamming at Shinagawa, Peonies at Tomigaoka, Niwaka Festival at Yoshiwara, Insects at Higurashi and Passing Shower at Sekiya. Stop on one and you miss your next turn.
  • Beside Evening Cool at Ryogoku (top left) the print says "roll a one here and you go through to Yoshiwara". If you roll a 1 while standing there, you skip straight to Yoshiwara (square 18) — and since Yoshiwara is an inn, you miss a turn there.

Winning

  • The first player to reach the Asakusa market in the centre with the exact roll wins.
  • Extra pips send you back as the yellow panel beside the market says: 1 extra to Komagata Hall, 2 to Snow at Massaki, 3 to Winter Wind at Matsuchiyama, 4 to Passing Shower at Sekiya and 5 to Night Rain at Azuma Woods. Sekiya is an inn, so you miss a turn too.
  • By default the game ends when the first player finishes; the others are ranked by how far they got. A house rule lets you play on until everyone is ranked.

House rules

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
Finishing"As printed", the default, needs the exact roll to reach the Asakusa market; extra pips send you back to Komagata Hall, Massaki, Matsuchiyama, Sekiya or Azuma Woods as the board says. "Bounce back" moves you back from the market by the extra pips. "Over is fine" lets any roll that reaches the market win.As printedCan be changed
Rank everyoneWhen on, play continues after the first player gets home until only one is left. Off by default (the game ends when one player gets home).OffCan be changed
Rotate first player on AgainPressing Again passes the first turn of the next game to the next player.OnCan be changed

Send feedback or a bug about this game

Request a setting for this game

We publish the feedback you send and what we do about it here

FAQ

Who made this sugoroku?

The pictures are by Utagawa Kuniyasu and the publisher was Yamamoto Heikichi. The original is held by the National Diet Library, which publishes it online as out of copyright.

Where does the board image come from?

From the National Diet Library Digital Collections (call number 本別9-27), cropped to the printed frame. The pieces, square rings and route arrows are drawn by BGJ on top; the picture itself is not altered.

How many can play?

2 to 6. Playing alone, you face 3 CPUs.

How is it different from Hokusai's round-trip sugoroku?

Hokusai's board is a 52-square road with printed numbers that returns to Nihonbashi. Kuniyasu's has no numbers: it spirals through the famous places of Edo season by season to the Asakusa market in the centre, and besides the inns it has a shortcut from Ryogoku to Yoshiwara on a roll of 1.

How were the squares named?

The board has no printed numbers, so BGJ numbered the squares 1–37 along the route from the starting square, Nihonbashi First Fuji, and took each name from the label printed on the square. On squares 7 (Garden in the Rain) and 21 (Autumn Rice Fields) the place name on the label is illegible, so the names were taken from the pictures. A few other labels (Dokanyama, Kiba, Hagidera) include partly worn characters read from context. We will correct them as better readings turn up.

Can I play on a phone?

Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.

Can two people play?

Yes. This game supports 2 or more players.

Can we play without being online at the same time?

Yes. Choose “Turn-based (told each turn)” and you can make one move whenever you like. We tell you when it is your turn. A table ends automatically, with no winner or loser, after 45 days without a move.

Rights holder and physical edition

This is a public-domain classic game. The rules follow the standard reference rules.

Board image: Utagawa Kuniyasu, Edo Meisho Shiki Yusan Sugoroku. National Diet Library Digital Collections

Related games

Same type (Board)

Same player count

Last updated 2026-09-24 · Run by Qdan, Inc.