Snakes and Ladders
Roll and race to 100 with 2–6 players. Climb ladders and slide down snakes. About 10 minutes. Free in your browser, with no registration.
Play over time
Snakes and Ladders in 30 seconds
- MoveTake turns rolling one die and move by the number rolled.
- Up and downClimb from a ladder’s foot; slide from a snake’s head to its tail.
- Another rollAfter resolving a six, roll again.
- WinReach exactly 100 first. An overshoot leaves you in place.
At a glance
| Item | This game |
|---|---|
| Players | 2–6 players |
| Play time | About 10 min |
| Type | Board |
| Ranked play | No |
| Practice against the CPU | Yes |
| Price | Free (no account needed) |
| Rights holder | A public-domain classic game |
| Last updated | 2026-11-02 |
How to play Snakes and Ladders online with friends
- Tap "Play with friends"A party is created with a 6-character code. No account is needed.
- Send a link or QR codeShare it on LINE, or just read the code aloud.
- Everyone opens it in a browserOnce 2–6 players have joined, the host taps "Start".
Rule highlights
Setup, play, winning, and house rules
Setup
- 2–6 players. Play alone with three CPU players. All pieces start outside the board.
- Start at 1 in the bottom left. Follow each row back and forth to 100 at the top left.
How to play
- Roll one die on your turn and move that many squares. Your first roll enters on the square matching the die.
- Landing at a ladder’s foot takes you up; landing on a snake’s head takes you to its tail. Passing over has no effect.
- A six gives another roll after movement, even if you could not move. There is no penalty for three sixes.
- Any number of pieces may share a square. There is no capturing, pushing or blocking.
Winning
- The first player to reach exactly 100 wins and the game ends. Stay in place on an overshoot.
- Other players rank by their current square; equal squares share a rank. Resigned players share last place.
- Play again rotates the first player by one seat.
House rules
| Name | Description | Default | Changeable |
|---|---|---|---|
| StartingStartingEnter on the first roll puts you on the square matching the roll. Wait for a six puts you on square 1 when you roll a six, then you roll again (unless extra rolls are off). Time estimates are for four players. | Enter on the first roll, or wait for a six. | Enter on the first roll (about 7–12 min) | Changeable |
| Reaching the goalReaching the goalStay means waiting for the exact roll to reach 100. Bounce back moves the excess back from 100; a snake or ladder on the landing square also applies. Reach or pass wins even with an overshoot. Time estimates are for four players. | Choose what happens when a roll goes beyond 100. | Exact roll, otherwise stay (about 7–12 min) | Changeable |
| Roll again on a six | After resolving a six, the same player rolls again. | On | Changeable |
Recommendations
Play this game once to write one.
Send feedback or a bug about this game
Request a setting for this game
We publish the feedback you send and what we do about it here
FAQ
How is it different from Sugoroku?
Ladders and snakes move pieces up and down, rather than written instructions on squares.
Does passing over trigger them?
Only the square where you stop applies.
What happens on an overshoot?
By default, stay in place. Settings also allow bouncing back or winning by reaching or passing 100.
Can I play on a phone?
Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.
Can two people play?
Yes. This game supports 2 or more players.
Can I play against the computer (CPU)?
Yes. You can play against computer opponents without inviting anyone.
Can I play online with friends far away?
Yes. Start a party and send its invite link. Friends can join in their browsers without signing up.
Is there an app?
This is a free app that runs in your browser. No installation is needed.
Can we play without being online at the same time?
Yes. Choose “Turn-based (told each turn)” and you can make one move whenever you like. We tell you when it is your turn. A Party ends automatically, with no winner or loser, after 45 days without a move.
Rights holder and physical edition
This is a public-domain classic game. The rules follow the standard reference rules.
Related games
Same type (Board)
Same player count
- Online games for two players
- Games for three players
- Games for 4 players online
- Games for six or eight players
Last updated 2026-11-02 · Run by Qdan, Inc.