Eight-ball
Also known as: 8-ball
Clear your group, then pocket the 8 in your called pocket.
Play with friendsJust send the invite link. No sign-up for them either
Find an opponent onlineComing soon (October)
Eight-ball in 30 seconds
- Set upRack balls 1–15 in a triangle and break.
- PlayYour group is solids 1–7 or stripes 9–15. After the break, the type pocketed more often on a legal shot becomes your group; equal counts leave it open. Hit your group first, then pocket a ball or make any ball touch a cushion.
- EndClear your group, then pocket the 8 in your called pocket to win. An early 8, the wrong pocket, or a foul with the 8 loses. An 8 on the break also loses by default.
- FoulsPocketing an opponent ball or the cue ball is a foul, even if your own ball also goes in. Object balls stay down and the opponent places the cue ball.
At a glance
| Item | This game |
|---|---|
| Players | 2 players |
| Play time | About 10 min |
| Type | Board |
| Ranked play | No |
| Practice against the CPU | Yes |
| Price | Free (no account needed) |
| Rights holder | A public-domain classic game |
| Last updated | 2026-10-26 |
How to play Eight-ball online with friends
- Tap "Play with friends"A party is created with a 6-character code. No account is needed.
- Send a link or QR codeShare it on LINE, or just read the code aloud.
- Everyone opens it in a browserOnce 2 players have joined, the host taps "Start".
Rule highlights
Setup, play, winning, and house rules
Setup
- Rack balls 1–15 in a triangle and break.
How to play
- Tap the table to aim, then pull the left power gauge down and release to shoot. Move sideways to cancel.
- The break leaves groups unassigned. Your group is the type pocketed more often on the next legal scoring shot: solids 1–7 or stripes 9–15. Equal counts leave the table open.
- Hit your group first. Continue after pocketing your ball. Pocketing any opponent ball is a foul, even with your own ball. Object balls stay down and the opponent gets ball in hand.
- After clearing your group, call a pocket for the 8.
- Pocketing the 8 before clearing your group, in the wrong pocket, or with a foul loses. An 8 on the break also loses by default. The settings offer respotting instead.
- Scratching, no object-ball contact, no rail or pocket after contact, a ball off the table, or timeout is a foul. The opponent places the cue ball.
Winning
- Clear your group, then pocket the 8 in your called pocket.
House rules
| Name | Description | Default | Changeable |
|---|---|---|---|
| Time per turn | Running out of time gives the opponent ball in hand. | 30 seconds | Can be changed |
| Alternate the first player | Alternate who breaks in the next game. | On | Can be changed |
| 8 pocketed on the break | By default, the shooter loses. You can choose to respot the 8 instead. | Loss | Can be changed |
Recommendations
Play this game once to write one.
Send feedback or a bug about this game
Request a setting for this game
We publish the feedback you send and what we do about it here
FAQ
How many people can play?
Two, including games against the CPU.
How long is a game?
About 10 minutes.
Can I practise alone?
Yes. Press Play vs CPU to play the computer, at either Easy or Normal.
Can I play on a phone?
Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.
Can two people play?
Yes. This game supports 2 or more players.
Rights holder and physical edition
This is a public-domain classic game. The rules follow the standard reference rules.
Related games
Same type (Board)
Same player count
Last updated 2026-10-26 · Run by Qdan, Inc.