Eight-ball: Rules and How to Play

Clear your group, then pocket the 8 in your called pocket.

Setup

How to play

Winning and scoring

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players2 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsIn ranked play, a draw counts as halfway between a win and a loss for your rating.
Source of the rulesBased on the standard reference rules

Rules supervised by Qdan, Inc. (based on the standard reference rules)

House rules

Defaults follow the standard reference rules. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
Time per turnRunning out of time gives the opponent ball in hand.30 secondsCan be changed
Alternate the first playerAlternate who breaks in the next game.OnCan be changed
8 pocketed on the breakBy default, the shooter loses. You can choose to respot the 8 instead.LossCan be changed

Terms

Cue ball
The white ball struck with the cue.
Ball in hand
Placing the cue ball after an opponent’s foul.

FAQ

How do I win?

Clear your group, then pocket the 8 in your called pocket.

What if both groups are pocketed together?

While groups are unassigned, a legal shot after the break assigns the type pocketed more often on that shot. Equal counts leave groups unassigned and play continues.

What if I hit my group first but pocket an opponent ball?

That is a foul, even if you also pocket your own ball. Object balls stay down and the opponent places the cue ball.

What if the 8 goes in on the break?

By default, the shooter loses. With Respot selected, the 8 returns and play continues. If the cue ball also goes in, the opponent gets ball in hand.

Play now with these rules

Last updated 2026-10-26 · Run by Qdan, Inc.