FreeCell

Also known as: FreeCell Race / Multiplayer FreeCell / FreeCell Solitaire
1–208CardsCPU availableNo sign-up, free

As one of the players dealt the same cards, with four free cells to help, race to send every card up first. All cards visible: skill, not luck. 1–20 players, about 8 min. Free.

Play with friendsJust send the invite link. No sign-up for them either
Practice against the computerStart right away. Choose the strength
Players
Puzzle difficulty
CPU strength
Find an opponent onlineComing soon (October)
Tutorial (3 min)Learn the rules as you play

What we record

FreeCell in 30 seconds

  1. GoalEveryone plays the same deal; the first to send every card up ranks first.
  2. MovingTap a card, then tap where it goes. Dragging and double-tapping work too.
  3. ProgressYou can't see other players' cards, only how much each has sent up.
  4. RankingFinishing order, then progress for anyone who timed out or quit.

At a glance

The numbers for this game. These match the actual game implementation.
ItemThis game
Players1–20 players
Play timeAbout 8 min
TypeCards
Ranked playNo
Practice against the CPUYes
PriceFree (no account needed)
Rights holderA public-domain classic game
Last updated2026-10-05

How to play FreeCell online with friends

  1. Tap "Play with friends"A party is created with a 6-character code. No account is needed.
  2. Send a link or QR codeShare it on LINE, or just read the code aloud.
  3. Everyone opens it in a browserOnce 1–20 players have joined, the host taps "Start".

Rule highlights

Setup, play, winning, and house rules

Setup

  • 1–20 players. Alone, you can chase your best time or race the CPU.
  • 8 columns, 4 free cells and 4 foundations. Every card is visible from the start.
  • Everyone gets the same deal and starts together on 3-2-1 (the card faces are hidden until then).

How to play

  • Tap a card to select it, then tap where it should go. You can also drag, or double-tap a card to send it to the foundation. If a move is not allowed, a × and a short reason appear.
  • On the columns, build down in alternating colours. Any card can go into an empty column.
  • A free cell holds one card temporarily. The more free cells and empty columns you have, the more cards of a run you can move at once: up to (free cells + 1) × 2^(empty columns excluding the destination).
  • There are no turns: everyone plays their own cards at their own pace. You cannot see other players' cards; the top three names and their progress (%) are shown at the edge of the screen, plus your own rank if you are 4th or lower.
  • Progress is the share of the 52 cards on the foundations.

Winning

  • The game is solved when every card is on the foundations. Finishers are ranked by time. Press [Send cards] to send every currently legal card to the foundations, repeating until no more can go up. One [Undo] restores the position before the batch.
  • You can keep playing after the target time. Finishers within the limit rank ahead of later finishers, ordered by completion time. Players who press [Quit] rank last. Rounds that go past the limit earn no points.
  • The round ends when all human players finish or quit, even if CPUs are still solving. Humans can keep playing if a CPU finishes first. After 60 minutes from the start, results use the progress so far. Unfinished players rank by progress. [Play again] starts the next round.
  • With the handicap on, the winner's next deal is one level harder (more if they keep winning). Ranking is still by time.

House rules

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
Deal difficultyHow hard the deal is. Every deal can be won.NormalYes
Handicap the winnerHandicap the winnerWhen on, the previous round's winner plays a deal one level harder. Each further win adds another level; losing returns you to the chosen difficulty. Even when deals differ, ranking is by finishing time.Only the winner gets a deal one level harder next time.OffYes
Time limitYour target time. Play continues after it and the clock counts overtime. At 60 minutes from the start, results use your progress.10 minYes
UndoWhether [Undo] can take back a move.AllowedYes
HintsWhether [Hint] can point to a card to move.OffYes

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FAQ

How many players?

1 to 20. Everyone gets the same deal and races to finish.

Can I get stuck?

No. Every deal is checked to be winnable. If it looks like a dead end, undo and try another route.

Can I see how far the others are?

Yes. The top three names and their progress (%) are shown live at the edge of the screen, plus your own rank if you are 4th or lower. Other players' cards stay hidden.

Is it luck?

Hardly. Every card is visible from the start, so planning ahead decides the ranking.

Can I play alone?

Yes. [Play vs CPU] races the CPU, or create a table and start it by yourself for a time attack against your personal best.

What if players have different skill levels?

Turn on Handicap the winner: the winner's next deal becomes one level harder.

Can I play on a phone?

Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.

Can two people play?

Yes. This game supports 2 or more players.

Rights holder and physical edition

This is a public-domain classic game. The rules follow the standard reference rules.

Related games

Same type (Cards)

Same player count

Last updated 2026-10-05 · Run by Qdan, Inc.