FreeCell: Rules and How to Play

As one of the players dealt the same cards, with four free cells to help, race to send every card up first. All cards visible: skill, not luck. 1–20 players, about 8 min. Free.

Objective

FreeCell is a one-player card game in which all cards start face up in eight columns and you move them by the rules until every card sits on the foundations (one suit each, ace to king). Here everyone gets the same deal, and the faster you finish, the higher you rank. Every deal can be won.

Setup

How to play

Winning and scoring

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players1–20 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsIn ranked play, a draw counts as halfway between a win and a loss for your rating.
Source of the rulesBased on the standard reference rules

Rules supervised by Qdan, Inc. (based on the standard reference rules)

House rules

Defaults follow the standard reference rules. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
Deal difficultyHow hard the deal is. Every deal can be won.NormalYes
Handicap the winnerHandicap the winnerWhen on, the previous round's winner plays a deal one level harder. Each further win adds another level; losing returns you to the chosen difficulty. Even when deals differ, ranking is by finishing time.Only the winner gets a deal one level harder next time.OffYes
Time limitYour target time. Play continues after it and the clock counts overtime. At 60 minutes from the start, results use your progress.10 minYes
UndoWhether [Undo] can take back a move.AllowedYes
HintsWhether [Hint] can point to a card to move.OffYes

Terms

Free cell
One of four spots that each hold one card temporarily.
Foundation
The four piles you build from ace to king in one suit. Fill them all to finish.
Column
A pile of cards on the table. You move cards from the top.
Progress
The share (%) sent to the foundations.
Handicap
A setting that makes the winner's next deal one level harder.
Personal best
Your fastest finish at that deal level on this device.

FAQ

What are the rules?

Move the cards until all of them are on the foundations (ace to king in one suit). On the columns you build down in alternating colours, and any card can go into an empty column. A free cell holds one card temporarily.

What happens if I make a mistake?

If a move is not allowed, a × and a reason appear and the card stays where it was. There is no penalty.

How is the ranking decided?

By finishing order (shortest time first). Players who timed out are ranked by progress, and players who quit rank last.

Can I undo?

If Undo is enabled in the table settings (it is by default), you can take back as many moves as you like.

Play now with these rules

Last updated 2026-10-05 · Run by Qdan, Inc.