Crokinole

215BoardPlay vs CPUNo sign-up, free

Crokinole is a disc-flicking board game for 2 players, taking about 15 minutes. Playing black or white, you must hit your opponent's discs, and you aim to leave yours in the high-scoring centre.

Play with friendsJust send the invite link. No sign-up for them either
Practice against the computerStart right away. Choose the strength
CPU strength
Find an opponent onlineComing soon (October)
Tutorial (5 min)Learn the rules as you play

What we record

Crokinole in 30 seconds

  1. Set upPlay black or white with 8 discs each. The board starts empty.
  2. Your turnPlace a disc on your outer line, the shooting line, then pull back and release. Players alternate one disc at a time.
  3. Required contactIf an opposing disc is on the board, hit it or your shot disc and any of your discs it hit go to the ditch. If none, the shot disc or a disc of yours it hit must stop on or inside the 15 circle.
  4. FinishWhen all discs are shot, the higher score takes 2 points. After four rounds, the higher game score wins.

At a glance

The numbers for this game. These match the actual game implementation.
ItemThis game
Players2 players
Play timeAbout 15 min
TypeBoard
Ranked playNo
Practice against the CPUYes
PriceFree (no account needed)
Rights holderA public-domain classic game
Last updated2026-10-31

How to play Crokinole online with friends

  1. Tap "Play with friends"A party is created with a 6-character code. No account is needed.
  2. Send a link or QR codeShare it on LINE, or just read the code aloud.
  3. Everyone opens it in a browserOnce 2 players have joined, the host taps "Start".

Rule highlights

Setup, play, winning, and house rules

Setup

  • Play black or white with 8 discs each (12 with the home rule). White discs have a dot in the centre.
  • The board is a round playing surface surrounded by a ditch. The centre hole is worth 20, inside the circle around it 15, outside the eight pegs 10, and the outer circle 5.

How to play

  • At the start of your turn a disc appears at the middle of your shooting line, the outermost black line on your side. Move the slider under the board to slide it along the line. On the board, put a finger on the disc and pull back: it flies the opposite way. A longer pull is stronger (the percentage is shown); release to shoot. Return your finger to the disc and release to cancel.
  • You may place only on your shooting line, up to where the disc touches the quadrant lines at each end, and not overlapping another disc.
  • If an opposing disc is on the board, your shot must hit one, directly or through one of your own discs. Otherwise the shot disc and every disc of yours it hit go to the ditch (a 20 on that shot does not count).
  • If no opposing disc is on the board, the shot disc or a disc of yours it hit must stop touching or inside the 15 circle, or the same happens.
  • Any disc that stops touching or beyond the shooting line is out, whatever its color, and goes to the ditch.
  • Players alternate one disc at a time; nobody shoots twice in a row. When time runs out, that disc goes to the ditch and scores 0.

Winning

  • When every disc has been shot, the round ends. Add the points of the discs left on the board and the 20s: the higher score takes 2 game points, a tie gives 1 each. A disc on a line takes the lower value.
  • Read the round result and press Next. The next round starts when everyone confirms or after ten seconds, and the first player alternates.
  • After four rounds, the higher game score wins. If tied, rounds continue until one side leads. With the home rule, each round's difference goes to the winner and the first to 100 wins.

House rules

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
Number of discsTournament (NCA) rules give each player 8 discs; the home rule gives 12.Tournament: 8 discsCan be changed
Required contactUnder tournament (NCA) rules, when an opposing disc is on the board, your shot disc must hit one, directly or through one of your own discs. When none is, the shot disc or a disc of yours it hit must stop touching or inside the 15 circle. If not, it is a foul and the shot disc and every disc of yours it hit go to the ditch. The home rule has no such requirement.OnCan be changed
Game scoringTournament (NCA) rules play four rounds: 2 points for a round win, 1 for a tie. The home rule adds each round’s score difference, first to 100.4 rounds, 2 points a winCan be changed
Time per turnWhen time runs out, this disc goes to the ditch and scores 0.30 secondsCan be changed

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FAQ

How many players?

Two. You can also play against the CPU.

Where do I shoot from?

Place your disc on your side of the shooting line, the outermost black line, then pull back and release.

How do I win?

The higher score in a round takes 2 points (1 each on a tie). After four rounds, the higher game score wins.

Can I play on a phone?

Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.

Can two people play?

Yes. This game supports 2 or more players.

Can I play against the computer (CPU)?

Yes. You can play against computer opponents without inviting anyone.

Can I play online with friends far away?

Yes. Start a party and send its invite link. Friends can join in their browsers without signing up.

Is there an app?

This is a free app that runs in your browser. No installation is needed.

Rights holder and physical edition

This is a public-domain classic game. The rules follow the standard reference rules.

Related games

Same type (Board)

Same player count

Last updated 2026-10-31 · Run by Qdan, Inc.