Two-Corner Mahjong
A mahjong-tile connect race: join matching tiles with a line of at most two bends. Everyone gets the same layout and starts on 3-2-1. 1–20 players, about 5 minutes. Free, no sign-up.
Practice against the computerStart right away. Choose the strength
Two-Corner Mahjong in 30 seconds
- GoalEveryone clears the same layout; the fastest to clear it ranks first.
- ClearingJoin two matching tiles with a line of at most two bends.
- ProgressYou can't see other boards, only how much each player has cleared.
- RankingFinishing order, then progress for anyone who timed out or quit.
To take tiles from a stacked pile instead, try Mahjong Solitaire
At a glance
| Item | This game |
|---|---|
| Players | 1–20 players |
| Play time | About 5 min |
| Type | Board |
| Ranked play | No |
| Practice against the CPU | Yes |
| Price | Free (no account needed) |
| Rights holder | A public-domain classic game |
| Last updated | 2026-10-05 |
How to play Two-Corner Mahjong online with friends
- Tap "Play with friends"A party is created with a 6-character code. No account is needed.
- Send a link or QR codeShare it on LINE, or just read the code aloud.
- Everyone opens it in a browserOnce 1–20 players have joined, the host taps "Start".
Rule highlights
Setup, play, winning, and house rules
Setup
- 1–20 players. Alone, you can chase your best time or race the CPU.
- Choose Intro, Easy, Medium or Hard. Higher levels have more tiles.
- Everyone gets the same layout and starts together on 3-2-1 (the tile faces are hidden until then).
How to play
- Tap two matching tiles, one after the other. If a line with at most two bends joins them through empty spaces, both are cleared. The line may also run around the outside of the board. If they can't be joined, a short reason appears where you tapped.
- Flower and season tiles (optional): any flower matches any flower and any season matches any season, even though the pictures differ.
- When no pair can be joined you are stuck. [Shuffle] re-deals the remaining tiles so they can be cleared to the end again (the number of shuffles and a penalty pause are settings). [Hint] (optional) lights up a pair you can join.
- There are no turns: everyone solves their own board at their own pace. You can't see other boards; the top three names and their progress (%) are shown at the edge of the screen, plus your own rank if you are 4th or lower.
- Progress is the share of tiles you have cleared.
Winning
- The layout is cleared when every tile is gone. Finishers are ranked by time.
- You can keep playing after the target time. Finishers within the limit rank ahead of later finishers, ordered by completion time. Players who press [Quit] rank last. Rounds that go past the limit earn no points.
- The round ends when all human players finish or quit, even if CPUs are still solving. Humans can keep playing if a CPU finishes first. After 60 minutes from the start, results use the progress so far. Unfinished players rank by progress. [Play again] starts the next round.
- With the handicap on, the winner's next layout is one level up (more if they keep winning). Ranking is still by time.
House rules
| Name | Description | Default | Changeable |
|---|---|---|---|
| Difficulty | The number of tiles grows with each level (36/48/54/60/120). Expert starts with fewer available pairs. | Medium | Yes |
| Flowers and seasons | Adds plum, orchid, chrysanthemum, bamboo and the four seasons. Flowers match flowers; seasons match seasons. | Off | Yes |
| ShufflesShufflesA shuffle makes the remaining tiles clearable to the end again. Once used up, a stuck player can only [Quit] (ranked by progress). | How many times you may re-deal the remaining tiles when no pair is left. | Up to 3 | Yes |
| Shuffle penalty | A pause after shuffling during which tiles can't be tapped. | None | Yes |
| Hints | A button that lights up a pair you can take. | Up to 3 | Yes |
| Handicap the winnerHandicap the winnerWhen on, the previous round's winner clears a layout one level up (more tiles). Each further win adds another level; losing returns you to the chosen difficulty. Even when layouts differ, ranking is by finishing time. | Only the winner gets a layout one level up next time. | Off | Yes |
| Time limit | Your target time. Play continues after it and the clock counts overtime. At 60 minutes from the start, results use your progress. | 10 min | Yes |
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FAQ
How many players?
1 to 20. Everyone gets the same layout and races to clear it.
Can a layout be unsolvable?
No. Every layout is built so it can be cleared to the end. You can still get stuck by choosing the wrong pairs, and then [Shuffle] lets you carry on.
Can I see how far the others are?
Yes. The top three names and their progress (%) are shown live at the edge of the screen, plus your own rank if you are 4th or lower. Other players' boards stay hidden.
Can I play alone?
Yes. [Play vs CPU] races the CPU, or create a table and start it by yourself for a time attack against your personal best.
What if players have different skill levels?
Turn on Handicap the winner: the winner's next layout goes up one level. You can also change the hints and shuffles.
How long does a round take?
About 1–2 minutes on Intro and 2–4 on Easy. You can also set a 3, 5 or 10 minute limit.
Can I play on a phone?
Yes. No app is needed — just open it in a browser. You can join the same party as people on a PC or tablet.
Can two people play?
Yes. This game supports 2 or more players.
Rights holder and physical edition
This is a public-domain classic game. The rules follow the standard reference rules.
Related games
Same type (Board)
Same player count
Last updated 2026-10-05 · Run by Qdan, Inc.