Two-Corner Mahjong: Rules and How to Play

A mahjong-tile connect race: join matching tiles with a line of at most two bends. Everyone gets the same layout and starts on 3-2-1. 1–20 players, about 5 minutes. Free, no sign-up.

Objective

Clear a flat grid of mahjong tiles by joining matching tiles two at a time with a line that bends at most twice. Here everyone gets the same layout, and the faster you clear it, the higher you rank. Every layout is built so it can be cleared to the end.

Setup

How to play

Winning and scoring

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players1–20 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsIn ranked play, a draw counts as halfway between a win and a loss for your rating.
Source of the rulesBased on the standard reference rules

Rules supervised by Qdan, Inc. (based on the standard reference rules)

House rules

Defaults follow the standard reference rules. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
DifficultyThe number of tiles grows with each level (36/48/54/60/120). Expert starts with fewer available pairs.MediumYes
Flowers and seasonsAdds plum, orchid, chrysanthemum, bamboo and the four seasons. Flowers match flowers; seasons match seasons.OffYes
ShufflesShufflesA shuffle makes the remaining tiles clearable to the end again. Once used up, a stuck player can only [Quit] (ranked by progress).How many times you may re-deal the remaining tiles when no pair is left.Up to 3Yes
Shuffle penaltyA pause after shuffling during which tiles can't be tapped.NoneYes
HintsA button that lights up a pair you can take.Up to 3Yes
Handicap the winnerHandicap the winnerWhen on, the previous round's winner clears a layout one level up (more tiles). Each further win adds another level; losing returns you to the chosen difficulty. Even when layouts differ, ranking is by finishing time.Only the winner gets a layout one level up next time.OffYes
Time limitYour target time. Play continues after it and the clock counts overtime. At 60 minutes from the start, results use your progress.10 minYes

Terms

Two-corner
Joining matching tiles on a flat grid with a line that bends at most twice.
Bend
A turn in the line: a straight line has 0, an L has 1, a U has 2.
Stuck
No pair can be joined. Use [Shuffle] to carry on.
Flowers and seasons
Plum, orchid, chrysanthemum, bamboo and spring, summer, autumn, winter. Flowers match flowers; seasons match seasons.
Progress
The share (%) of tiles you have cleared.
Handicap
A setting that makes the winner's next layout one level up.
Personal best
Your fastest clear at that level on this device.

FAQ

What are the rules?

Join two matching tiles with a line that bends at most twice, through empty spaces or around the outside of the board, and they are cleared. The layout is cleared when every tile is gone.

What are flower and season tiles?

Plum, orchid, chrysanthemum, bamboo and spring, summer, autumn, winter. When turned on, any flower matches any flower and any season matches any season.

What if no pair can be joined?

[Shuffle] re-deals the remaining tiles. The number of shuffles and a penalty pause are settings.

How is the ranking decided?

By finishing order (shortest time first). Players who timed out are ranked by progress, and players who quit rank last.

Play now with these rules

Last updated 2026-10-05 · Run by Qdan, Inc.