Werewolf Roles

Every role in this Werewolf game, 35 in all, grouped by side. Open a role to read its ability, what the Seer and the Medium see, how it counts toward winning, how many can sit at a table and the settings you can choose.

The 6 roles in the default table

If you change nothing in the lobby, these roles are dealt to suit the number of players (the number of werewolves and the roles that join depend on how many people play). Turn "More roles" to "Pick" in the lobby to add any of the others one at a time.

How to read a role page

Villagers' side — 21 roles

The side that wins once every werewolf has gone home.

Werewolves' side — 8 roles

The side that wins once the werewolves are at least as many as everyone else left.

Foxes' side — 3 roles

If a Fox is still here when the game is decided, the Foxes win instead of the Villagers or the Werewolves.

Third side — 3 roles

Roles that win in their own way, apart from the Villagers and the Werewolves.

The full rules are on the rules page.

Last updated 2026-10-01 · Run by Qdan, Inc.