Mason in Werewolf: Abilities and How to Win

Masons are a pair on the Villagers' side. They know each other from the start, so each can trust that the other is a villager. They have no special power, and if one goes home the other stays. One pair uses two seats.

Mason at a glance

ItemDetail
SideVillagers' side
What the Seer seesNot a werewolf
What the Medium seesNot a werewolf
How it countsCounted as a human
Night and day abilityNothing to choose at night or by day (you learn your partner automatically at the start)
How many per table2 (one pair)
Default tableNot included. Turn "More roles" to "Pick" in the lobby to add it.

How the Villagers win: they win once every werewolf has gone home. The Werewolves win once the werewolves still here are at least as many as the humans.

More roles on the Villagers' side

Besides the Mason, these roles are also on the Villagers' side.

After the Mason

Last updated 2026-10-01 · Run by Qdan, Inc.