Assassin in Werewolf: Abilities and How to Win

The Assassin is on the Villagers' side. From night 2 they may, just once, quietly send the chosen person home that night. The Knight's protection cannot stop it. On nights they do not want to use it, they press "Not tonight". Sending a villager home by mistake hurts, so the timing is everything.

Assassin at a glance

ItemDetail
SideVillagers' side
What the Seer seesNot a werewolf
What the Medium seesNot a werewolf
How it countsCounted as a human
Night and day abilityQuietly send home: from night 2, once
How many per tableUp to 1
Default tableNot included. Turn "More roles" to "Pick" in the lobby to add it.

How the Villagers win: they win once every werewolf has gone home. The Werewolves win once the werewolves still here are at least as many as the humans.

More roles on the Villagers' side

Besides the Assassin, these roles are also on the Villagers' side.

After the Assassin

Last updated 2026-10-01 · Run by Qdan, Inc.