Thief in Werewolf: Abilities and How to Win

On the first night only, the Thief may choose one person and steal their role (or steal nothing). The Thief then has that role and side, and the victim becomes a Villager. The stolen night power works from the next night. The victim is told privately in the morning. A setting can make it a swap (the victim becomes a Thief with no power).

Thief at a glance

ItemDetail
SideVillagers' side
What the Seer seesNot a werewolf
What the Medium seesNot a werewolf
How it countsCounted as a human
Night and day abilitySteal a role: first night only
How many per tableUp to 1
Default tableNot included. Turn "More roles" to "Pick" in the lobby to add it.

How the Thief wins: after stealing a role, the Thief wins the way that role's side wins. Without stealing, the Thief wins with the Villagers, once every werewolf has gone home.

Settings for the Thief on this site

You can choose how the Thief works in the lobby settings.

Who the Thief robs

Whether the person robbed by the Thief becomes a Villager or swaps places with the Thief.

Choices
Becomes a Villager / Swap (becomes the Thief)
Default
Becomes a Villager

Becomes a Villager: the robbed person becomes a Villager (Villagers' side, no power). Swap: the robbed person becomes the Thief. The Thief's power only works on the first night, so they are a Thief with no power (Villagers' side).

Other names for the Thief

Other games and groups also call the Thief "Robber". This site uses "Thief" throughout.

More roles on the Villagers' side

Besides the Thief, these roles are also on the Villagers' side.

After the Thief

Last updated 2026-10-01 · Run by Qdan, Inc.