Nekomata in Werewolf: Abilities and How to Win

The Nekomata is on the Villagers' side. If pranked by the werewolves, one werewolf at random goes home too (nothing happens if the Knight protected the Nekomata). If voted home, one person still here goes home with them at random, so a villager can be caught too.

Nekomata at a glance

ItemDetail
SideVillagers' side
What the Seer seesNot a werewolf
What the Medium seesNot a werewolf
How it countsCounted as a human
Night and day abilityNothing to choose at night or by day (works automatically when pranked or voted home)
How many per tableUp to 1
Default tableNot included. Turn "More roles" to "Pick" in the lobby to add it.

How the Villagers win: they win once every werewolf has gone home. The Werewolves win once the werewolves still here are at least as many as the humans.

More roles on the Villagers' side

Besides the Nekomata, these roles are also on the Villagers' side.

After the Nekomata

Last updated 2026-10-01 · Run by Qdan, Inc.