Black Cat in Werewolf: Abilities and How to Win

The Black Cat is on the Werewolves' side. Only when they are voted home, one person who is not a werewolf, chosen at random from those still here, goes home with them. Nothing happens for any other way home, such as a prank. The Seer and the Medium read the Black Cat as "not a werewolf". A setting can also spare the Lycan. Even a suspect can make the table think twice before voting.

Black Cat at a glance

ItemDetail
SideWerewolves' side
What the Seer seesNot a werewolf
What the Medium seesNot a werewolf
How it countsCounted as a human
Night and day abilityNothing to choose at night or by day (works automatically when voted home)
How many per tableUp to 1
Default tableNot included. Turn "More roles" to "Pick" in the lobby to add it.

How the Werewolves win: they win once the werewolves still here are at least as many as the humans. The Villagers win once every werewolf has gone home.

Settings for the Black Cat on this site

You can choose how the Black Cat works in the lobby settings.

Black Cat spares the Lycan

Whether the Lycan is also left out of the people the Black Cat can take home.

Choices
On / Off
Default
Off

Off: one random person who is not a werewolf goes home with the Black Cat (the Lycan can be chosen). On: the werewolves and the Lycan (anyone the Seer would see as a werewolf) are left out.

More roles on the Werewolves' side

Besides the Black Cat, these roles are also on the Werewolves' side.

After the Black Cat

Last updated 2026-10-01 · Run by Qdan, Inc.