Wolf Cub in Werewolf: Abilities and How to Win

The Wolf Cub is one of the pack: they know the other werewolves and can play the prank. When the Wolf Cub goes home, the werewolves play two pranks the next night, and the one playing the prank chooses two people.

Wolf Cub at a glance

ItemDetail
SideWerewolves' side
What the Seer seesWerewolf
What the Medium seesWerewolf
How it countsCounted as a werewolf
Night and day abilityPrank: from night 2, every night
How many per tableUp to 1
Default tableNot included. Turn "More roles" to "Pick" in the lobby to add it.

How the Werewolves win: they win once the werewolves still here are at least as many as the humans. The Villagers win once every werewolf has gone home.

Settings for the Wolf Cub on this site

You can choose how the Wolf Cub works in the lobby settings.

When the Wolf Cub counts

Which ways of the Wolf Cub going home give the pack two pranks the next night.

Choices
Any way home / Vote only
Default
Any way home

Any: whenever the Wolf Cub goes home, the werewolves play two pranks the next night. Vote only: only when the Wolf Cub is voted home.

More roles on the Werewolves' side

Besides the Wolf Cub, these roles are also on the Werewolves' side.

After the Wolf Cub

Last updated 2026-10-01 · Run by Qdan, Inc.