Fanatic in Werewolf: Abilities and How to Win
The Fanatic is on the Werewolves' side but has no night power. They know who the werewolves are from the start, and the werewolves do not know them. The Seer and the Medium both read the Fanatic as "not a werewolf", so they help the pack by passing as a villager. They count on the people's side when werewolves are compared with everyone else. Unlike the Traitor, the Fanatic always knows the werewolves.
Fanatic at a glance
| Item | Detail |
|---|---|
| Side | Werewolves' side |
| What the Seer sees | Not a werewolf |
| What the Medium sees | Not a werewolf |
| How it counts | Counted as a human |
| Night and day ability | Nothing to choose at night or by day (you learn the werewolves automatically at the start) |
| How many per table | Up to 1 |
| Default table | Not included. Turn "More roles" to "Pick" in the lobby to add it. |
How the Werewolves win: they win once the werewolves still here are at least as many as the humans. The Villagers win once every werewolf has gone home.
More roles on the Werewolves' side
Besides the Fanatic, these roles are also on the Werewolves' side.
After the Fanatic
Last updated 2026-10-01 · Run by Qdan, Inc.