Shogi (Japanese Chess): Rules and How to Play

Shogi is a board game for 2 players that takes about 20 minutes. Captured pieces change sides and can be dropped back on the board; checkmate the opposing king to win. Free. In-browser. No account.

Setup

How to play

Winning and scoring

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players2 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsFor games that allow a draw, ratings do not change.
Source of the rulesBased on the standard reference rules

Rules supervised by Qdan, Inc. (based on the standard reference rules)

House rules

Defaults follow the standard reference rules. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
Show legal squaresMark the squares a selected piece can reach.OnYes
Swap who startsSwap who plays Black after each game.OnYes
Move limitDraw the game once this many moves have been played. For tables that want to cut a long game short.NoneYes

Terms

Promote
Flipping a piece over on a move into or out of the far three ranks, which gives it a stronger move.
Hand
The pieces you have captured. On your turn you may drop one onto any empty square.
Check
A threat to capture the king next move. The player in check must answer it.
Checkmate
A check with no answer. The player who is checkmated loses.
Two pawns
Two of your own unpromoted pawns on one file. Dropping a pawn to make that is illegal.
Repetition
The same position appearing four times. The game is drawn and played again.

FAQ

Do I have to promote?

Not usually — you are asked each time a move starts or ends in the far three ranks. Only a piece that would have no move left (a pawn or lance on the last rank, a knight on the last two) must promote.

What happens to pieces I capture?

They join your hand, and on your turn you may drop one onto any empty square. A promoted piece reverts to its plain form when captured.

Where can I not drop a piece?

Onto a file that already holds one of your unpromoted pawns, onto a square where the piece would have no move, and a pawn drop that gives immediate checkmate.

Can I ignore a check?

No. You must escape, capture the checking piece, or block it. With no answer available you are checkmated and lose.

What happens on a repetition?

The game is drawn, and Play again starts the replay. If one player checked on every move of the repetition, that player loses instead.

Is there an entering-king (impasse) count?

Not yet. Tables that want to end a long game can set a move limit instead.

Play now with these rules

Last updated 2026-09-13 · Run by Qdan, Inc.