Ban-sugoroku: Rules and How to Play

Ban-sugoroku is the old Japanese form of backgammon, played from Heian courtiers to Edo townsfolk. Two players race fifteen stones home with two dice.

Objective

Ban-sugoroku is the backgammon that Japan played from the 7th century to the 19th. Each player races fifteen stones around a board of 24 points toward their own home, cutting lone enemy stones and blocking points along the way. The first player to bring all fifteen into their home wins.

Setup

How to play

Winning and scoring

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players2 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsIn ranked play, a draw counts as halfway between a win and a loss for your rating.
Source of the rulesBased on the late Edo rule set (iri-gachi) described by Jun Kusaba of the Japan Backgammon League

Rules supervised by Qdan, Inc. (based on the late Edo rule set (iri-gachi) described by Jun Kusaba of the Japan Backgammon League)

House rules

Defaults follow the late Edo rule set (iri-gachi) described by Jun Kusaba of the Japan Backgammon League. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
How to finishHow to finishYour home is the six points (inner 1 to inner 6) where your stones finish. Iri-gachi wins the moment all fifteen are home. Bearing off also requires taking every stone off the board after that; it is closer to modern backgammon and takes a little longer.Iri-gachi (late Edo): win the moment all fifteen stones are in your home. Bearing off (early Edo): once all fifteen are home, take them off the board — exactly by the die, or your furthest stone when no stone is further than the die — and the first to take all fifteen off wins.Iri-gachiAdjustable
Muji-gachiMuji-gachiA cut stone is one that has been hit and sits off the board; its owner cannot move anything else until it re-enters. So if your opponent has a cut stone and you block all six of your home points, they cannot move (muji). “Bigger win” makes finishing in that shape count double or triple, “Win on the spot” wins as soon as you make it, and “Off” gives it no special effect.Your opponent has a cut stone and all six of your home points hold two or more of your stones. "Bigger win" follows Jun Kusaba of the Japan Backgammon League: winning with that shape counts double, and triple with a home of 2-2-2-3-3-3 or 2-3-2-3-2-3. "Win on the spot" follows the Japanese and English Wikipedia: making the shape wins at once.Bigger winAdjustable
Who startsAlternate: the first seat starts by rolling both dice, and the start alternates on every Play again (Jun Kusaba). Roll: each player rolls one die and the higher starts, then rolls both dice (Japanese Wikipedia).AlternateAdjustable

Terms

Point
One of the 24 places on the board, twelve on each side. Yours are named In 1 to In 6 and Out 6 to Out 1 from the left.
Home
Your six points In 1 to In 6. Bring all fifteen stones here to win.
Cut
Stopping on a lone enemy stone and taking it off the board.
Cut stone
A stone that has been cut and waits in the middle band. It must come back in before anything else moves.
Muji-gachi
A closed home while your opponent has a cut stone. By default, winning with that shape counts double (mushi-gachi).
Dice names
Every pair of dice has an old name, such as Chōroku (double 6), Shushi (double 4) or Goroku (6–5). The name of each roll is shown by the dice.

FAQ

Which way do the stones travel?

Right along the top row, down at the right-hand end, then left along the bottom row into your home at the bottom left. Arrows in the middle band show the way. Your opponent travels the other way.

What happens on doubles?

You move twice with that number, not four times.

What happens to a cut stone?

It waits in the middle band. On your turn it must come back in on your opponent's home, at the point matching a die, before any other stone may move.

What about the dice left when my last stone gets home?

They are not played. You win the moment all fifteen are home.

What is muji-gachi?

It is the shape where your opponent has a cut stone and you hold all six home points with two or more stones each. By default, winning with that shape counts double (mushi-gachi), or triple with a 2-2-2-3-3-3 or 2-3-2-3-2-3 home. House rules make it win on the spot, or switch it off.

Where do these rules come from?

Ban-sugoroku changed over the centuries and has been reconstructed in more than one way. The default here is the late Edo rule set described by Jun Kusaba of the Japan Backgammon League; the form given by Wikipedia (muji-gachi wins on the spot, roll for the start) and the earlier bearing-off rule are house rules.

Play now with these rules

Last updated 2026-09-26 · Run by Qdan, Inc.