Annan Shogi: Rules and How to Play

Annan shogi is shogi for 2, about 20 minutes, where a piece with a friendly piece right behind it moves like that piece instead. Free in your browser, no sign-up.

Objective

Annan shogi is a shogi variant with one added rule about how pieces move. You still win by checkmating the enemy king, but working out how each piece can move takes more care than in ordinary shogi.

Setup

How to play

Winning and scoring

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players2 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsIn ranked play, a draw counts as halfway between a win and a loss for your rating.
Source of the rulesBased on the standard reference rules

Rules supervised by Qdan, Inc. (based on the standard reference rules)

House rules

Defaults follow the standard reference rules. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
Pieces with no further movePieces with no further moveIn Annan shogi, a piece with one of your own pieces directly behind it moves like that rear piece. "Allowed if the support lets it move" lets you drop or move a pawn, lance or knight onto the far ranks as long as its current support gives it a move (if the support leaves, it may be stuck). "Banned by the piece's own type" follows regular shogi: those squares are off limits even with support.How to judge a drop or move to a square where the piece, by its own type, could never move again (a pawn or lance on the last rank, a knight on the last two).Allowed if the support lets it moveYes
Show legal squaresMark the squares a selected piece can reach.OnYes
Swap who startsSwap who plays Black after each game.OnYes
Move limitDraw the game once this many moves have been played. For tables that want to cut a long game short.NoneYes

Terms

The piece behind
The piece, if any, on the square directly behind a given piece (the neighbouring square nearer that piece's own camp).
Movement change
When a friendly piece is directly behind, the front piece takes on that piece's movement.
Supporting
Placing one of your pieces directly behind another to change how the front piece moves.

FAQ

Which square counts as "behind"?

The square directly behind a piece, nearer that piece's own camp — not diagonally, and not two squares away.

What if the square behind holds an enemy piece, or is empty?

The piece moves as usual. Movement only changes when a friendly piece is directly behind.

What if the king is the piece behind?

The king follows the same rule, so the piece in front of it moves like a king (one square in any direction).

Play now with these rules

Last updated 2026-09-25 · Run by Qdan, Inc.