Go (Baduk): Rules and How to Play

Go is a board game for 2 players that takes about an hour (faster against the CPU). Place stones in turn and surround more territory than your opponent. Free. In-browser. No account.

Objective

Go — called Baduk in Korea and Weiqi in China — is a two-player game about surrounding territory. Black and White take turns placing stones on the intersections of a grid, and stones that are completely surrounded are captured. When both players pass, whoever controls more of the board, counting surrounded empty points and captured stones, wins.

Setup

One liberty leftPlay here to capture
A stone is captured when every empty point beside it is filled.

How to play

Winning and scoring

Common variants

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players2 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsIn ranked play, a draw counts as halfway between a win and a loss for your rating.
Source of the rulesBased on the standard reference rules

Rules supervised by Qdan, Inc. (based on the standard reference rules)

House rules

Defaults follow the standard reference rules. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
Board sizeChoose 9x9, 13x13 or 19x19. The computer plays all three board sizes.19x19Yes
KomiKomiKomi makes up for black's advantage of moving first: it is added to white's score when the game is counted. With 6.5, the half point means there are no draws. With none, black has a clear edge, which suits games where the weaker player takes black.Points added to white for playing second.6.5Yes
Atari marksAtari marksAtari means a stone or connected group has only one liberty (an empty point directly next to it) left, so the opponent can capture it with their next move. With this on, stones in atari of either colour are marked, so you notice stones about to be captured and stones you can take.Mark groups that have only one liberty left.OffYes
Swap who startsSwap the black stones after each game.OnYes

Terms

Territory
Empty points surrounded by one colour alone. Each is worth one point.
Liberty
An empty point next to a stone. Fill them all and the stone is captured.
Atari
A group with one liberty left. One more move captures it.
Prisoner
A captured stone. It is added to your score at the end.
Ko
A shape where recapturing would repeat the position. You must play elsewhere first.
Eye
A single empty point surrounded by one group. A group with two eyes can never be captured.
Dead stones
Stones both players agree cannot survive. They count like prisoners.
Komi
Points given to white to balance black's first move. Here it is 6.5.

FAQ

How much is komi?

6.5 points. A party can set it to none.

Can I play anywhere?

On any empty crossing, except a point where your own stone would have no liberty, and except an immediate ko recapture.

How does a game end?

Both players pass in a row. You then agree which stones are dead, press Confirm on both sides, and the score is counted.

What if we cannot agree on dead stones?

Press Back to play. Settle the position on the board, then pass again.

How is seki counted?

Empty points touching both colours belong to neither side.

Can a game be drawn?

Not with 6.5 komi. With komi set to none, an equal count is a draw.

What is the difference between 9x9 and 19x19?

19x19 is the default full-size board; allow about an hour per game (faster against the CPU). Choose 9x9 for a quick game or practice, or 13x13 in between. All three sizes support both human and computer opponents.

Play now with these rules

Last updated 2026-10-17 · Run by Qdan, Inc.