Minesweeper: Rules and How to Play

Minesweeper is a 1–8 player logic puzzle of about 5 minutes. Read the numbers, avoid the mines and open every safe square — solo or racing on the same board. Free, no sign-up.

Objective

Minesweeper is a puzzle where mines are hidden under covered squares and you work out where they are from the numbers on opened squares. Open every square without a mine to clear the board. In a Race, everyone gets a board with the same mine layout and the first to clear it wins.

Setup

How to play

Winning and scoring

Defaults on this site

Anything the party can change is listed in the house rules table.
ItemDefault on this site
Players1–8 players (set automatically by the party size)
Turn time limitNone by default (the host can set 30 or 60 seconds)
If someone drops mid-gameReopening on the same device returns you to your seat. If you do not return, the CPU plays in your place.
DrawsIn ranked play, a draw counts as halfway between a win and a loss for your rating.
Source of the rulesBased on the standard reference rules

Rules supervised by Qdan, Inc. (based on the standard reference rules)

House rules

Defaults follow the standard reference rules. The party can change these.

Default is this site’s setting. Changeable shows whether the party can change it.
NameDescriptionDefaultChangeable
FormatRace gives everyone a board with the same mine layout; first to clear it wins. Flags mode is one 16×16 board with 51 mines that players open in turn; finding a mine gives another turn and the most mines wins (two or more players; difficulty is not used).RaceYes
DifficultyBoard size and number of mines. Use zoom and pan to play on larger boards.IntermediateYes
BoardLogic-solvable only deals boards that can be finished from the opening by logic alone, so you never have to guess. Opening only just opens an empty area; some boards may need a guess.Logic-solvableYes
Hitting a mineAuto ends a solo game, and makes you wait 5 seconds with two or more players. Wait 5s and Out apply regardless of the number of players.AutoYes

Terms

Number
Shown on an opened square: how many of its 8 neighbours (including diagonals) are mines.
Empty
A square with no mines around it (0). Opening it also opens its neighbours.
Flag
A marker you place on a square you think is a mine. Flagged squares can't be opened by tapping.
Chord
Tapping a number whose surrounding flags plus mines already hit match it to open all its other covered neighbours at once.
Race
Everyone gets the same mine layout; the first to clear the board wins.
Flags mode
Players take turns on one board; finding a mine gives another turn. Most mines wins.

FAQ

What do the numbers mean?

How many of the 8 surrounding squares (including diagonals) are mines.

How do I place a flag?

Switch to [Flag] and tap the square, or long-press it. Tap again to remove it.

Can I see my opponents' boards in a Race?

No. You only see what percentage of the safe squares each has opened, because seeing their opened squares would give away safe squares.

What happens when I hit a mine?

Alone, the game ends. In a Race with two or more players you wait 5 seconds by default and continue. You can also choose Out.

Can my first tap hit a mine?

No. Every board starts with an empty area already opened.

Play now with these rules

Last updated 2026-09-25 · Run by Qdan, Inc.